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<h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Innersloth</span></h1>
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<div id="mw-content-text" class="mw-body-content mw-content-ltr" lang="de" dir="ltr"><div class="mw-content-ltr mw-parser-output" lang="de" dir="ltr"><table class="toccolours infobox float-right toptextcells vorlage-infobox-unternehmen" style="font-size:90%; max-width:25em; margin-top:0;" summary="Infobox Unternehmen">

<tbody><tr>
<th colspan="2" class="hintergrundfarbe5" style="font-size:110%;">Innersloth
</th></tr>
<tr>
<td style="font-weight:bold;"><a href="Rechtsform" title="Rechtsform">Rechtsform</a>
</td>
<td><a href="Limited_Liability_Company" title="Limited Liability Company">LLC</a>
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Gr%C3%BCndung_(Recht)" title="Gründung (Recht)">Gründung</a>
</td>
<td>2015<sup id="cite_ref-info_1-0" class="reference"><a href="#cite_note-info-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Sitz_(juristische_Person)" title="Sitz (juristische Person)">Sitz</a>
</td>
<td><a href="Washington_(Bundesstaat)" title="Washington (Bundesstaat)">Washington (Bundesstaat)</a>, <span style="display:none">Vereinigte Staaten</span><span class="mw-image-border noviewer" typeof="mw:File"><a href="Vereinigte_Staaten" title="Vereinigte Staaten"></a></span>&nbsp;<a href="Vereinigte_Staaten" title="Vereinigte Staaten">Vereinigte Staaten</a><sup id="cite_ref-info_1-1" class="reference"><a href="#cite_note-info-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Mitarbeiter" title="Mitarbeiter">Mitarbeiterzahl</a>
</td>
<td>14<sup id="cite_ref-info_1-2" class="reference"><a href="#cite_note-info-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Erl%C3%B6s" title="Erlös">Umsatz</a>
</td>
<td>mind. 60 <a href="Million" title="Million">Mio.</a> <a href="US-Dollar" title="US-Dollar">USD</a> <small>(2020)</small><sup id="cite_ref-:0_2-0" class="reference"><a href="#cite_note-:0-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td style="font-weight:bold;">Website
</td>
<td><a rel="nofollow" class="external text" href="https://www.innersloth.com">www.innersloth.com</a>
</td></tr>
<tr>
<td colspan="2" style="font-size:80%;">Stand: 2021
</td></tr></tbody></table><div class="editoronly" style="display:none;"></div>
<p><b>Innersloth</b> ist ein <a href="Vereinigte_Staaten" title="Vereinigte Staaten">US-amerikanisches</a> <a href="Entwicklerstudio#Indie-Game-Entwickler" title="Entwicklerstudio">Indie-Studio</a>, welches Videospiele entwickelt. 2020 wurde der Umsatz auf über 60 Millionen US-Dollar geschätzt.<sup id="cite_ref-:0_2-1" class="reference"><a href="#cite_note-:0-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup>
</p>

<div class="mw-heading mw-heading2"><h2 id="Hintergrund">Hintergrund</h2></div>
<div class="mw-heading mw-heading3"><h3 id="Unternehmen">Unternehmen</h3></div>
<p>Innersloth ist als <a href="Limited_Liability_Company" title="Limited Liability Company">Limited Liability Company</a> angemeldet.<sup id="cite_ref-tuting_3-0" class="reference"><a href="#cite_note-tuting-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gamepur_4-0" class="reference"><a href="#cite_note-gamepur-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> Das Team besteht aus drei <a href="Videospielentwickler" class="mw-redirect" title="Videospielentwickler">Videospielentwicklern</a>,<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> und hat seinen Sitz in <a href="Redmond_(Washington)" title="Redmond (Washington)">Redmond</a>.<sup id="cite_ref-duwe_9-0" class="reference"><a href="#cite_note-duwe-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-dexerto_10-0" class="reference"><a href="#cite_note-dexerto-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-libero_11-0" class="reference"><a href="#cite_note-libero-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> Innersloth wurde vom Videospielentwickler Marcus Bromander und seinem Kollegen Forest Willard, nachdem dieser seinen Job bei <a href="Microsoft" title="Microsoft">Microsoft</a> aufgegeben hatte,<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> 2015 als <a href="Joint_Venture" title="Joint Venture">Joint Venture</a> gegründet. Die Entwickler treffen sich selten persönlich und ziehen es vor, aus der Ferne zu arbeiten.<sup id="cite_ref-paezboring_13-0" class="reference"><a href="#cite_note-paezboring-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-paez_14-0" class="reference"><a href="#cite_note-paez-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-grimm_15-0" class="reference"><a href="#cite_note-grimm-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-deleon2_16-0" class="reference"><a href="#cite_note-deleon2-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> Alle drei Mitglieder des Innersloth-Teams trafen sich zum ersten Mal an der <a href="Oregon_State_University" title="Oregon State University">Oregon State University</a> und nach ihrem Abschluss begannen sie, gemeinsam <a href="Videospiel" class="mw-redirect" title="Videospiel">Videospiele</a> zu entwickeln.<sup id="cite_ref-podcast3_17-0" class="reference"><a href="#cite_note-podcast3-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-interview_18-0" class="reference"><a href="#cite_note-interview-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading3"><h3 id="Entwicklungsteam">Entwicklungsteam</h3></div>
<p>Bromander ist als <a href="K%C3%BCnstler" title="Künstler">Künstler</a>, Animator und <a href="Game_Designer" title="Game Designer">Game Designer</a> tätig,<sup id="cite_ref-wtop2_19-0" class="reference"><a href="#cite_note-wtop2-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> während Willard als <a href="Computerprogrammierer" class="mw-redirect" title="Computerprogrammierer">Computerprogrammierer</a> und Leiter der Unternehmensführung für Innersloth tätig ist.<sup id="cite_ref-wtop2_19-1" class="reference"><a href="#cite_note-wtop2-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> Amy Liu ist Künstlerin, <a href="Designer" title="Designer">Designerin</a> und Animatorin für Innersloth. Liu wurde als Künstlerin für Innersloth engagiert, kurz nach der Gründung des Unternehmens. Das Innersloth-Team ging zur PAX, einer Videospiel-Convention in der frühen Entwicklung, und wurde inspiriert, Nuclear Throne zu sehen.<sup id="cite_ref-podcast3_17-1" class="reference"><a href="#cite_note-podcast3-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> Während des frühen Spieldesigns versucht das Innersloth-Team, Prototypen mit groben Bildern zu erstellen, indem es das Artdesign zu einem späteren Zeitpunkt nach dem Lösen grundlegender Spielmechaniken detailliert beschreibt.<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> In einem Interview mit <a href="Kotaku" title="Kotaku">Kotaku</a> erklärte Bromander die Stärken und Schwächen der Entwickler von Innersloth. Bromander beschwerte sich, dass sie nicht in der Lage waren, ihre Produkte zu bewerben und meinte: „Wir sind wirklich schlecht im Marketing.“ Bromander hält auf <a href="Twitter" class="mw-redirect" title="Twitter">Twitter</a> und auf seinem <a href="YouTube" title="YouTube">YouTube</a>-Kanal, der im September 2020 80.000 Abonnenten hatte, über Innersloth-Entwicklungen auf dem Laufenden.<sup id="cite_ref-diario_23-0" class="reference"><a href="#cite_note-diario-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading3"><h3 id="Wachstum_und_Reaktionen">Wachstum und Reaktionen</h3></div>
<p><i>Kotaku</i> analysierte die Effizienz des Entwicklungsteams von Innersloth und kam zu dem Schluss, dass es dem Unternehmen gelungen ist, seine Produkte auch nach der Anfangsphase zu verbessern, als es zunächst nicht an Popularität gewann. Die Entwickler von Innersloth konzentrierten sich auf das Spielerlebnis jenseits von Mikrotransformationen.<sup id="cite_ref-sowa_24-0" class="reference"><a href="#cite_note-sowa-24"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup> Basierend auf ihrer Arbeit schätzten die Entwickler von Innersloth <a href="Meme_(Kulturph%C3%A4nomen)" title="Meme (Kulturphänomen)">Internet-Memes</a> und wandten sich der Schaffung einer angenehmen Benutzererfahrung für Spieler zu. Liu sagte, er habe begonnen, Videospielverlagen zu folgen, um mehr Ideen für die künstlerische Entwicklung bei Innersloth zu bekommen. Seit Oktober 2017 widmen sich alle drei Mitglieder des Innersloth-Teams in Vollzeit dem Unternehmen. Innersloth stand im Laufe des Jahres 2020 vor Herausforderungen durch den schnellen Erfolg. Nach dem Anstieg der Popularität im Jahr 2020,<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> plante Innersloth, die Serverleistung für August 2021 zu verbessern, so Willard. Innersloth hatte 2020 Probleme mit Hackern, die ihre Server angriffen, worauf Innersloth mit der Anpassung seiner Systeme und <a href="Server" title="Server">Server</a> reagierte. Innersloth hat Änderungen vorgenommen, um die <a href="Mediation" title="Mediation">Moderation</a> im Spiel zu ermöglichen und Probleme an das Entwicklerteam zu melden.<sup id="cite_ref-deleon2_16-1" class="reference"><a href="#cite_note-deleon2-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-calvin_27-0" class="reference"><a href="#cite_note-calvin-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Spiele">Spiele</h2></div>
<div class="mw-heading mw-heading3"><h3 id="Among_Us">Among Us</h3></div>
<div class="hauptartikel" role="navigation"><span class="hauptartikel-pfeil" title="siehe" aria-hidden="true" role="presentation">→&nbsp;</span><i><span class="hauptartikel-text">Hauptartikel</span>: <a href="Among_Us" title="Among Us">Among Us</a></i></div>
<p>Internationale Bekanntheit erlangte das Unternehmen durch die starke Verbreitung des Videospiels <i><a href="Among_Us" title="Among Us">Among Us</a></i>. Innersloth veröffentlichte das Spiel am 15. Juni 2018. Mehrere Jahre lang waren die Spielerzahlen so gering,<sup id="cite_ref-steamcharts_28-0" class="reference"><a href="#cite_note-steamcharts-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> dass sich das Spiel nicht rentierte. Im Juni 2020 machte Twitch-Streamer Chance „Sodapoppin“ Morris das Spiel unerwartet populär. Im Anschluss daran begannen viele andere <a href="Twitch" title="Twitch">Twitch</a>-Streamer und <a href="YouTuber" title="YouTuber">YouTuber</a>, <i>Among Us</i> zu spielen. Dadurch stiegen die Spielerzahlen rasant an.<sup id="cite_ref-steamcharts_28-1" class="reference"><a href="#cite_note-steamcharts-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> Das Spiel wurde mehrfach ausgezeichnet, darunter auch beim <a href="The_Game_Awards#Preisverleihung_2020" title="The Game Awards">The Game Awards 2020</a>.
</p>
<div class="mw-heading mw-heading3"><h3 id="Weitere_Spiele">Weitere Spiele</h3></div>
<p>Weitere Spiele von Innersloth sind <i><a href="The_Henry_Stickmin_Collection" title="The Henry Stickmin Collection">The Henry Stickmin Collection</a></i> und <i>Dig2China</i> sowie seit 2022 <i>Among Us VR</i>.<sup id="cite_ref-29" class="reference"><a href="#cite_note-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Weblinks">Weblinks</h2></div>
<div class="sisterproject" style="margin:0.1em 0 0 0;"><div class="noresize noviewer" style="display:inline-block; line-height:10px; min-width:1.6em; text-align:center;" aria-hidden="true" role="presentation"><span class="mw-default-size" typeof="mw:File"><span title="Commons"></span></span></div><b><span class=""><a class="external text" href="https://commons.wikimedia.org/wiki/Category:Innersloth?uselang=de"><span lang="en">Commons</span>: Innersloth</a></span></b>&nbsp;– Sammlung von Bildern, Videos und Audiodateien</div>
<ul><li><a rel="nofollow" class="external text" href="https://innersloth.com">Offizielle Webpräsenz von Innersloth (englisch)</a></li>
<li><a rel="nofollow" class="external text" href="https://among-us.fandom.com/de/wiki/Innersloth">Innersloth im Among Us Wiki</a></li></ul>
<div class="mw-heading mw-heading2"><h2 id="Einzelnachweise">Einzelnachweise</h2></div>
<ol class="references">
<li id="cite_note-info-1"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-info_1-0">a</a></sup> <sup><a href="#cite_ref-info_1-1">b</a></sup> <sup><a href="#cite_ref-info_1-2">c</a></sup></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.innersloth.com/inside-innersloth/"><i>Inside Innersloth.</i></a> In: <i>innersloth.com.</i><span class="Abrufdatum"> Abgerufen am 18.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Inside+Innersloth&amp;rft.description=Inside+Innersloth&amp;rft.identifier=https%3A%2F%2Fwww.innersloth.com%2Finside-innersloth%2F&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-:0-2"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-:0_2-0">a</a></sup> <sup><a href="#cite_ref-:0_2-1">b</a></sup></span> <span class="reference-text"><span class="cite">Hannah Schwär: <a rel="nofollow" class="external text" href="https://www.businessinsider.de/tech/among-us-wie-4-entwickler-mehr-als-60-mio-umsatz-mit-dem-hype-spiel-machen-a/"><i>Spiele-Hit “Among Us”: Wie eine 4-Personen-Firma mit einem Spiel 60 Millionen Dollar Umsatz machte.</i></a> <a href="Business_Insider" title="Business Insider">Business Insider</a>, 17.&nbsp;Januar 2021,<span class="Abrufdatum"> abgerufen am 18.&nbsp;November 2021</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Spiele-Hit+%E2%80%9CAmong+Us%E2%80%9D%3A+Wie+eine+4-Personen-Firma+mit+einem+Spiel+60+Millionen+Dollar+Umsatz+machte&amp;rft.description=Spiele-Hit+%E2%80%9CAmong+Us%E2%80%9D%3A+Wie+eine+4-Personen-Firma+mit+einem+Spiel+60+Millionen+Dollar+Umsatz+machte&amp;rft.identifier=https%3A%2F%2Fwww.businessinsider.de%2Ftech%2Famong-us-wie-4-entwickler-mehr-als-60-mio-umsatz-mit-dem-hype-spiel-machen-a%2F&amp;rft.creator=Hannah+Schw%C3%A4r&amp;rft.publisher=%5B%5BBusiness+Insider%5D%5D&amp;rft.date=2021-01-17&amp;rft.language=de">&nbsp;</span></span>
</li>
<li id="cite_note-tuting-3"><span class="mw-cite-backlink"><a href="#cite_ref-tuting_3-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20201022234411/https://sg.news.yahoo.com/over-100-million-people-downloaded-104544053.html"><i>100 million people downloaded Among Us.</i></a> Archiviert vom <style data-mw-deduplicate="TemplateStyles:r250917974">
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</style><span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=https%3A%2F%2Fsg.news.yahoo.com%2Fover-100-million-people-downloaded-104544053.html">Original</a></span> (nicht mehr online verfügbar) am <span style="white-space:nowrap;">22.&nbsp;Oktober 2020</span><span>;</span><span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=100+million+people+downloaded+Among+Us&amp;rft.description=100+million+people+downloaded+Among+Us&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20201022234411%2Fhttps%3A%2F%2Fsg.news.yahoo.com%2Fover-100-million-people-downloaded-104544053.html&amp;rft.source=https://sg.news.yahoo.com/over-100-million-people-downloaded-104544053.html">&nbsp;</span></span>
</li>
<li id="cite_note-gamepur-4"><span class="mw-cite-backlink"><a href="#cite_ref-gamepur_4-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.gamepur.com/guides/among-us-6-digit-code-error-how-to-fix"><i>Among Us 6 digit code error – How to fix.</i></a> In: <i>Gamepur.</i> 18.&nbsp;September 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (amerikanisches Englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us+6+digit+code+error+%E2%80%93+How+to+fix&amp;rft.description=Among+Us+6+digit+code+error+%E2%80%93+How+to+fix&amp;rft.identifier=https%3A%2F%2Fwww.gamepur.com%2Fguides%2Famong-us-6-digit-code-error-how-to-fix&amp;rft.date=2020-09-18&amp;rft.language=en-US">&nbsp;</span></span>
</li>
<li id="cite_note-5"><span class="mw-cite-backlink"><a href="#cite_ref-5">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://ccfs.sos.wa.gov/#/BusinessSearch/BusinessInformation"><i>Business Information.</i></a><span class="Abrufdatum"> Abgerufen am 9.&nbsp;Dezember 2021</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Business+Information&amp;rft.description=Business+Information&amp;rft.identifier=https%3A%2F%2Fccfs.sos.wa.gov%2F%23%2FBusinessSearch%2FBusinessInformation">&nbsp;</span></span>
</li>
<li id="cite_note-6"><span class="mw-cite-backlink"><a href="#cite_ref-6">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://screenrant.com/among-us-voice-chat-report-filter-new-maps/"><i>Everything Among Us Desperately Needs To Add.</i></a> 9.&nbsp;Oktober 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (amerikanisches Englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Everything+Among+Us+Desperately+Needs+To+Add&amp;rft.description=Everything+Among+Us+Desperately+Needs+To+Add&amp;rft.identifier=https%3A%2F%2Fscreenrant.com%2Famong-us-voice-chat-report-filter-new-maps%2F&amp;rft.date=2020-10-09&amp;rft.language=en-US">&nbsp;</span></span>
</li>
<li id="cite_note-7"><span class="mw-cite-backlink"><a href="#cite_ref-7">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.thegamer.com/among-us-upcoming-features/"><i>Among Us: 10 Great Features We Hope The Game Adds Soon.</i></a> 3.&nbsp;Oktober 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (amerikanisches Englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us%3A+10+Great+Features+We+Hope+The+Game+Adds+Soon&amp;rft.description=Among+Us%3A+10+Great+Features+We+Hope+The+Game+Adds+Soon&amp;rft.identifier=https%3A%2F%2Fwww.thegamer.com%2Famong-us-upcoming-features%2F&amp;rft.date=2020-10-03&amp;rft.language=en-US">&nbsp;</span></span>
</li>
<li id="cite_note-8"><span class="mw-cite-backlink"><a href="#cite_ref-8">↑</a></span> <span class="reference-text"><span class="cite">Divya Taery: <a rel="nofollow" class="external text" href="https://sea.mashable.com/entertainment/12695/hackers-have-taken-over-among-us-and-its-ruining-the-experience-for-everyone"><i>Hackers have taken over 'Among Us' and it's ruining the experience for everyone.</i></a> 5.&nbsp;Oktober 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (en-sg).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Hackers+have+taken+over+%27Among+Us%27+and+it%27s+ruining+the+experience+for+everyone&amp;rft.description=Hackers+have+taken+over+%27Among+Us%27+and+it%27s+ruining+the+experience+for+everyone&amp;rft.identifier=https%3A%2F%2Fsea.mashable.com%2Fentertainment%2F12695%2Fhackers-have-taken-over-among-us-and-its-ruining-the-experience-for-everyone&amp;rft.creator=Divya+Taery&amp;rft.date=2020-10-05&amp;rft.language=en-sg">&nbsp;</span></span>
</li>
<li id="cite_note-duwe-9"><span class="mw-cite-backlink"><a href="#cite_ref-duwe_9-0">↑</a></span> <span class="reference-text"><span class="cite">Scott Duwe: <a rel="nofollow" class="external text" href="https://dotesports.com/news/among-us-hits-100-million-downloads-3-8-million-concurrent-players"><i>Among Us hits 100 million downloads, 3.8 million concurrent players.</i></a> In: <i>Dot Esports.</i> 28.&nbsp;September 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (amerikanisches Englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us+hits+100+million+downloads%2C+3.8+million+concurrent+players&amp;rft.description=Among+Us+hits+100+million+downloads%2C+3.8+million+concurrent+players&amp;rft.identifier=https%3A%2F%2Fdotesports.com%2Fnews%2Famong-us-hits-100-million-downloads-3-8-million-concurrent-players&amp;rft.creator=Scott+Duwe&amp;rft.date=2020-09-28&amp;rft.language=en-US">&nbsp;</span></span>
</li>
<li id="cite_note-dexerto-10"><span class="mw-cite-backlink"><a href="#cite_ref-dexerto_10-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.dexerto.com/gaming/among-us-2-announced-release-date-sequel-features-price-more-1408006/"><i>Among Us 2 announced: release date, sequel features, price, more.</i></a> 19.&nbsp;August 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us+2+announced%3A+release+date%2C+sequel+features%2C+price%2C+more&amp;rft.description=Among+Us+2+announced%3A+release+date%2C+sequel+features%2C+price%2C+more&amp;rft.identifier=https%3A%2F%2Fwww.dexerto.com%2Fgaming%2Famong-us-2-announced-release-date-sequel-features-price-more-1408006%2F&amp;rft.date=2020-08-19&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-libero-11"><span class="mw-cite-backlink"><a href="#cite_ref-libero_11-0">↑</a></span> <span class="reference-text"><span class="cite"><i>Among Us bricht weiter Rekorde.</i> Ehemals im <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=https%3A%2F%2Flibero.pe%2Fesports%2Fvideojuegos%2F1585798-among-us-sigue-rompiendo-records-descarga-jugadores-simultaneos-twitter-twitch">Original</a></span> (nicht mehr online verfügbar)<span>;</span><span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (spanisch).<span style="display:none"><a rel="nofollow" class="external text" href="http://deadurl.invalid/https://libero.pe/esports/videojuegos/1585798-among-us-sigue-rompiendo-records-descarga-jugadores-simultaneos-twitter-twitch">@1</a></span><span style="display:none"><a rel="nofollow" class="external text" href="https://libero.pe/esports/videojuegos/1585798-among-us-sigue-rompiendo-records-descarga-jugadores-simultaneos-twitter-twitch">@2</a></span><span style="display:none">Vorlage:Toter Link/libero.pe</span> <small>(Seite nicht mehr abrufbar. <a rel="nofollow" class="external text" href="http://timetravel.mementoweb.org/list/2010/https://libero.pe/esports/videojuegos/1585798-among-us-sigue-rompiendo-records-descarga-jugadores-simultaneos-twitter-twitch">Suche in Webarchiven</a>)</small></span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us+bricht+weiter+Rekorde&amp;rft.description=Among+Us+bricht+weiter+Rekorde&amp;rft.identifier=https%3A%2F%2Flibero.pe%2Fesports%2Fvideojuegos%2F1585798-among-us-sigue-rompiendo-records-descarga-jugadores-simultaneos-twitter-twitch&amp;rft.language=spanisch">&nbsp;</span></span>
</li>
<li id="cite_note-12"><span class="mw-cite-backlink"><a href="#cite_ref-12">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.linkedin.com/company/innersloth/about/"><i>linkedin - company Innersloth.</i></a><span class="Abrufdatum"> Abgerufen am 9.&nbsp;Dezember 2021</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=linkedin+-+company+Innersloth&amp;rft.description=linkedin+-+company+Innersloth&amp;rft.identifier=https%3A%2F%2Fwww.linkedin.com%2Fcompany%2Finnersloth%2Fabout%2F">&nbsp;</span></span>
</li>
<li id="cite_note-paezboring-13"><span class="mw-cite-backlink"><a href="#cite_ref-paezboring_13-0">↑</a></span> <span class="reference-text"><span class="cite">Danny Paez: <a rel="nofollow" class="external text" href="https://www.inverse.com/gaming/among-us-ghost-update"><i>'Among Us' developers promise to fix the most boring part of the game.</i></a><span class="Abrufdatum"> Abgerufen am 9.&nbsp;Dezember 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=%27Among+Us%27+developers+promise+to+fix+the+most+boring+part+of+the+game&amp;rft.description=%27Among+Us%27+developers+promise+to+fix+the+most+boring+part+of+the+game&amp;rft.identifier=https%3A%2F%2Fwww.inverse.com%2Fgaming%2Famong-us-ghost-update&amp;rft.creator=Danny+Paez&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-paez-14"><span class="mw-cite-backlink"><a href="#cite_ref-paez_14-0">↑</a></span> <span class="reference-text"><span class="cite">Danny Paez: <a rel="nofollow" class="external text" href="https://www.inverse.com/gaming/among-us-2-release-date-canceled-trailer-price-mac-port"><i>‘Among Us 2’ canceled? Release date, updates, and rumors for the sequel.</i></a><span class="Abrufdatum"> Abgerufen am 9.&nbsp;Dezember 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=%E2%80%98Among+Us+2%E2%80%99+canceled%3F+Release+date%2C+updates%2C+and+rumors+for+the+sequel&amp;rft.description=%E2%80%98Among+Us+2%E2%80%99+canceled%3F+Release+date%2C+updates%2C+and+rumors+for+the+sequel&amp;rft.identifier=https%3A%2F%2Fwww.inverse.com%2Fgaming%2Famong-us-2-release-date-canceled-trailer-price-mac-port&amp;rft.creator=Danny+Paez&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-grimm-15"><span class="mw-cite-backlink"><a href="#cite_ref-grimm_15-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20200909025047/https://gamerant.com/among-us-concurrent-player-milestone/"><i>Among Us Hits Impressive Concurrent Player Milestone | Game Rant.</i></a> 9.&nbsp;September 2020, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=https%3A%2F%2Fgamerant.com%2Famong-us-concurrent-player-milestone%2F">Original</a></span><span>;</span><span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us+Hits+Impressive+Concurrent+Player+Milestone+%7C+Game+Rant&amp;rft.description=Among+Us+Hits+Impressive+Concurrent+Player+Milestone+%7C+Game+Rant&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20200909025047%2Fhttps%3A%2F%2Fgamerant.com%2Famong-us-concurrent-player-milestone%2F&amp;rft.date=2020-09-09&amp;rft.source=https://gamerant.com/among-us-concurrent-player-milestone/">&nbsp;</span></span>
</li>
<li id="cite_note-deleon2-16"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-deleon2_16-0">a</a></sup> <sup><a href="#cite_ref-deleon2_16-1">b</a></sup></span> <span class="reference-text"><span class="cite">Giuliano J. de Leon: <a rel="nofollow" class="external text" href="https://www.techtimes.com/articles/253184/20201008/game-guide-different-types-hackers-players-avoid.htm"><i>Types of "Among Us" Hackers You Should Avoid.</i></a> 8.&nbsp;Oktober 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Types+of+%22Among+Us%22+Hackers+You+Should+Avoid&amp;rft.description=Types+of+%22Among+Us%22+Hackers+You+Should+Avoid&amp;rft.identifier=https%3A%2F%2Fwww.techtimes.com%2Farticles%2F253184%2F20201008%2Fgame-guide-different-types-hackers-players-avoid.htm&amp;rft.creator=Giuliano+J.+de+Leon&amp;rft.date=2020-10-08&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-podcast3-17"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-podcast3_17-0">a</a></sup> <sup><a href="#cite_ref-podcast3_17-1">b</a></sup></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20201009211434/https://www.econnxn.com/casualcorner/episode-36"><i>Episode 36 - Making a Game With Innersloth.</i></a> Archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=https%3A%2F%2Fwww.econnxn.com%2Fcasualcorner%2Fepisode-36">Original</a></span> (nicht mehr online verfügbar) am <span style="white-space:nowrap;">9.&nbsp;Oktober 2020</span><span>;</span><span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (amerikanisches Englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Episode+36+-+Making+a+Game+With+Innersloth&amp;rft.description=Episode+36+-+Making+a+Game+With+Innersloth&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20201009211434%2Fhttps%3A%2F%2Fwww.econnxn.com%2Fcasualcorner%2Fepisode-36&amp;rft.source=https://www.econnxn.com/casualcorner/episode-36&amp;rft.language=en-US">&nbsp;</span></span>
</li>
<li id="cite_note-interview-18"><span class="mw-cite-backlink"><a href="#cite_ref-interview_18-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=NWvMQfJLDdc"><i>Among Us 2 | What were the developers original plans? Q&amp;A.</i></a><span class="Abrufdatum"> Abgerufen am 9.&nbsp;Dezember 2021</span> (deutsch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us+2+%7C+What+were+the+developers+original+plans%3F+Q%26A&amp;rft.description=Among+Us+2+%7C+What+were+the+developers+original+plans%3F+Q%26A&amp;rft.identifier=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DNWvMQfJLDdc&amp;rft.language=de-DE">&nbsp;</span></span>
</li>
<li id="cite_note-wtop2-19"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-wtop2_19-0">a</a></sup> <sup><a href="#cite_ref-wtop2_19-1">b</a></sup></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://wtop.com/tech/2020/09/among-us-a-murder-mystery-set-in-space-is-latest-million-dollar-video-game-craze/"><i>Among Us, a murder mystery set in space, is latest million-dollar video game craze.</i></a> 26.&nbsp;September 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us%2C+a+murder+mystery+set+in+space%2C+is+latest+million-dollar+video+game+craze&amp;rft.description=Among+Us%2C+a+murder+mystery+set+in+space%2C+is+latest+million-dollar+video+game+craze&amp;rft.identifier=https%3A%2F%2Fwtop.com%2Ftech%2F2020%2F09%2Famong-us-a-murder-mystery-set-in-space-is-latest-million-dollar-video-game-craze%2F&amp;rft.date=2020-09-26&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-20"><span class="mw-cite-backlink"><a href="#cite_ref-20">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://techacute.com/among-us-its-rise-in-popularity-and-how-to-win-the-game/"><i>Among Us: Its Rise in Popularity and How to Win the Game.</i></a> 9.&nbsp;Oktober 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (amerikanisches Englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us%3A+Its+Rise+in+Popularity+and+How+to+Win+the+Game&amp;rft.description=Among+Us%3A+Its+Rise+in+Popularity+and+How+to+Win+the+Game&amp;rft.identifier=https%3A%2F%2Ftechacute.com%2Famong-us-its-rise-in-popularity-and-how-to-win-the-game%2F&amp;rft.date=2020-10-09&amp;rft.language=en-US">&nbsp;</span></span>
</li>
<li id="cite_note-21"><span class="mw-cite-backlink"><a href="#cite_ref-21">↑</a></span> <span class="reference-text"><span class="cite">Chris Kerr: <a rel="nofollow" class="external text" href="https://www.gamedeveloper.com/art/early-i-among-us-i-character-concepts-depict-the-birth-of-the-bean"><i>Early Among Us character concepts depict the birth of the bean.</i></a> 8.&nbsp;Oktober 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Early+Among+Us+character+concepts+depict+the+birth+of+the+bean&amp;rft.description=Early+Among+Us+character+concepts+depict+the+birth+of+the+bean&amp;rft.identifier=https%3A%2F%2Fwww.gamedeveloper.com%2Fart%2Fearly-i-among-us-i-character-concepts-depict-the-birth-of-the-bean&amp;rft.creator=Chris+Kerr&amp;rft.date=2020-10-08&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-22"><span class="mw-cite-backlink"><a href="#cite_ref-22">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://screenrant.com/among-us-concept-art-crewmate-design/"><i>Among Us Concept Art Shows How Fast Crewmate Design Came Together.</i></a> 8.&nbsp;Oktober 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (amerikanisches Englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us+Concept+Art+Shows+How+Fast+Crewmate+Design+Came+Together&amp;rft.description=Among+Us+Concept+Art+Shows+How+Fast+Crewmate+Design+Came+Together&amp;rft.identifier=https%3A%2F%2Fscreenrant.com%2Famong-us-concept-art-crewmate-design%2F&amp;rft.date=2020-10-08&amp;rft.language=en-US">&nbsp;</span></span>
</li>
<li id="cite_note-diario-23"><span class="mw-cite-backlink"><a href="#cite_ref-diario_23-0">↑</a></span> <span class="reference-text"><span class="cite">Concepción Pacheco San Juan: <i>Forest, Marcus y Amy: ¿quiénes crearon Among Us? | El Diario De Finanzas.</i> 18.&nbsp;September 2020, ehemals im <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=https%3A%2F%2Feldiariodefinanzas.com%2Fquienes-crearon-among-us-forest-marcus-amy%2F">Original</a></span> (nicht mehr online verfügbar)<span>;</span><span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (mexikanisches Spanisch).<span style="display:none"><a rel="nofollow" class="external text" href="http://deadurl.invalid/https://eldiariodefinanzas.com/quienes-crearon-among-us-forest-marcus-amy/">@1</a></span><span style="display:none"><a rel="nofollow" class="external text" href="https://eldiariodefinanzas.com/quienes-crearon-among-us-forest-marcus-amy/">@2</a></span><span style="display:none">Vorlage:Toter Link/eldiariodefinanzas.com</span> <small>(Seite nicht mehr abrufbar. <a rel="nofollow" class="external text" href="http://timetravel.mementoweb.org/list/2010/https://eldiariodefinanzas.com/quienes-crearon-among-us-forest-marcus-amy/">Suche in Webarchiven</a>)</small></span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Forest%2C+Marcus+y+Amy%3A+%C2%BFqui%C3%A9nes+crearon+Among+Us%3F+%7C+El+Diario+De+Finanzas&amp;rft.description=Forest%2C+Marcus+y+Amy%3A+%C2%BFqui%C3%A9nes+crearon+Among+Us%3F+%7C+El+Diario+De+Finanzas&amp;rft.identifier=https%3A%2F%2Feldiariodefinanzas.com%2Fquienes-crearon-among-us-forest-marcus-amy%2F&amp;rft.creator=Concepci%C3%B3n+Pacheco+San+Juan&amp;rft.date=2020-09-18&amp;rft.language=es-MX">&nbsp;</span></span>
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<li id="cite_note-sowa-24"><span class="mw-cite-backlink"><a href="#cite_ref-sowa_24-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.cbr.com/among-us-developers-choose-quality-over-quantity/"><i>Among Us: Why More Developers Should Go for Quality Over Quantity.</i></a> 27.&nbsp;September 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (amerikanisches Englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us%3A+Why+More+Developers+Should+Go+for+Quality+Over+Quantity&amp;rft.description=Among+Us%3A+Why+More+Developers+Should+Go+for+Quality+Over+Quantity&amp;rft.identifier=https%3A%2F%2Fwww.cbr.com%2Famong-us-developers-choose-quality-over-quantity%2F&amp;rft.date=2020-09-27&amp;rft.language=en-US">&nbsp;</span></span>
</li>
<li id="cite_note-25"><span class="mw-cite-backlink"><a href="#cite_ref-25">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://techraptor.net/gaming/news/among-us-console-port-is-probably-long-way-off"><i>Among Us Console Port is Probably a Long Way Off.</i></a><span class="Abrufdatum"> Abgerufen am 9.&nbsp;Dezember 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us+Console+Port+is+Probably+a+Long+Way+Off&amp;rft.description=Among+Us+Console+Port+is+Probably+a+Long+Way+Off&amp;rft.identifier=https%3A%2F%2Ftechraptor.net%2Fgaming%2Fnews%2Famong-us-console-port-is-probably-long-way-off&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-26"><span class="mw-cite-backlink"><a href="#cite_ref-26">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.thegamer.com/among-us-2-sequel-cancellation/"><i>Among Us 2’s Cancellation Proves Sequels Aren’t Always Necessary.</i></a> 28.&nbsp;September 2020,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Dezember 2021</span> (amerikanisches Englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us+2%E2%80%99s+Cancellation+Proves+Sequels+Aren%E2%80%99t+Always+Necessary&amp;rft.description=Among+Us+2%E2%80%99s+Cancellation+Proves+Sequels+Aren%E2%80%99t+Always+Necessary&amp;rft.identifier=https%3A%2F%2Fwww.thegamer.com%2Famong-us-2-sequel-cancellation%2F&amp;rft.date=2020-09-28&amp;rft.language=en-US">&nbsp;</span></span>
</li>
<li id="cite_note-calvin-27"><span class="mw-cite-backlink"><a href="#cite_ref-calvin_27-0">↑</a></span> <span class="reference-text"><span class="cite">Alex Calvin: <a rel="nofollow" class="external text" href="https://www.pcgamesinsider.biz/news/71583/innersloth-moves-to-fight-among-us-cheating/"><i>Innersloth moves to fight Among Us cheating.</i></a><span class="Abrufdatum"> Abgerufen am 9.&nbsp;Dezember 2021</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Innersloth+moves+to+fight+Among+Us+cheating&amp;rft.description=Innersloth+moves+to+fight+Among+Us+cheating&amp;rft.identifier=https%3A%2F%2Fwww.pcgamesinsider.biz%2Fnews%2F71583%2Finnersloth-moves-to-fight-among-us-cheating%2F&amp;rft.creator=Alex+Calvin">&nbsp;</span></span>
</li>
<li id="cite_note-steamcharts-28"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-steamcharts_28-0">a</a></sup> <sup><a href="#cite_ref-steamcharts_28-1">b</a></sup></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://steamcharts.com/app/945360#1y"><i>Among Us - Steam Charts.</i></a> In: <i>steamchats.com.</i><span class="Abrufdatum"> Abgerufen am 18.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Among+Us+-+Steam+Charts&amp;rft.description=Among+Us+-+Steam+Charts&amp;rft.identifier=https%3A%2F%2Fsteamcharts.com%2Fapp%2F945360%231y&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-29"><span class="mw-cite-backlink"><a href="#cite_ref-29">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.innersloth.com/games/the-henry-stickmin-collection/"><i>The Henry Stickmin Collection.</i></a> In: <i>innersloth.com.</i><span class="Abrufdatum"> Abgerufen am 18.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=The+Henry+Stickmin+Collection&amp;rft.description=The+Henry+Stickmin+Collection&amp;rft.identifier=https%3A%2F%2Fwww.innersloth.com%2Fgames%2Fthe-henry-stickmin-collection%2F&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-30"><span class="mw-cite-backlink"><a href="#cite_ref-30">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.innersloth.com/games/dig2china/"><i>Dig2China.</i></a> In: <i>innersloth.com.</i><span class="Abrufdatum"> Abgerufen am 18.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInnersloth&amp;rft.title=Dig2China&amp;rft.description=Dig2China&amp;rft.identifier=https%3A%2F%2Fwww.innersloth.com%2Fgames%2Fdig2china%2F&amp;rft.language=en">&nbsp;</span></span>
</li>
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